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Arc DreamArc Dream Publishing specializes in unique, high-quality roleplaying games that combine fast action and suspenseful adventure. Arc Dream’s Godlike: Superhero Roleplaying in a World on Fire, 1936-1946, combines the grittiest of superhero gaming with the thrills, drama, and deadly perils of World War II, with an innovative game system that resolves superhero action with unprecedented speed and excitement. Praised by critics and die-hard fans, Godlike is superhero gaming as only Dennis Detwiller and Greg Stolze, the authors of Delta Green and Unknown Armies, could make it: Fast, fun, and dangerous.e23 has 16 items by this publisher: For Godlike and OGL/d20 • Published by Arc Dream It is July 1943, and the greatest naval armada the world has ever seen is driving through the night toward Sicily. Before it gets there, a small team of American Talents and veteran British soldiers has a critical mission to accomplish behind enemy lines -- find and neutralize "Mjollnir," a superhuman . . . [read more] 34-page PDF (3.2 MB) • Stock Number ARC1003, $0.99Add to Cart Curriculum of Conspiracy by Ross Payton For Monsters and Other Childish Things and One-Roll Engine • Published by Arc Dream Welcome to Spring Crescent Middle School. It's an overachieving, high-scoring institution, and all the grownups say you're lucky to be there. Sure you are. You're the new kid. With a troublesome monster for a best friend. And some of those teachers sure have been giving you funny looks. Don't you feel lucky . . . [read more] 60-page PDF (3.5 MB) • Stock Number ARC3002, $5.99Add to Cart GODLIKE Character Guide by Dennis Detwiller and Shane Ivey For Godlike • Published by Arc Dream Everything you need to know to play the game - in only six pages! The GODLIKE Character Guide takes new players and veterans alike through the character creation process, step by clearly-explained step, including an introduction to GODLIKE's innovative dice mechanic and handy sheets filled with useful . . . [read more] 6-page PDF (280 KB) • Stock Number ARC1006, $0.99Add to Cart Grim War by Greg Stolze and Kenneth Hite For Wild Talents • Published by Arc Dream Grim War is a Wild Talents roleplaying game sourcebook of superpowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all. Written by Wild Talents co-authors Greg Stolze and Kenneth Hite, and illustrated by Todd Shearer, Grim War introduces a fascinating and weird . . . [read more] 160-page PDF (6.8 MB) • Stock Number ARC2005, $11.99Add to Cart Monsters and Other Childish Things: The Completely Monstrous Edition by Benjamin Baugh For Monsters and Other Childish Things and One-Roll Engine • Published by Arc Dream Monsters are real. You know because you have one. He's more fun and way tougher than all the other kids' monsters. Try not to let him eat your friends. Monsters and Other Childish Things is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time . . . [read more] 192-page PDF (49.1 MB) • Stock Number ARC3000, $14.99Add to Cart One o'Clock Wake-Up by Shane Ivey and Greg Stolze For Godlike • Published by Arc Dream One o'Clock Wake-Up follows the exploits of a handful of ordinary fighting men in the Battle of the Bulge, December 1944, as they set out to rescue an American unit trapped by the onrush of the dreaded Uberkommandogruppe SS Heinrich Himmler -- the first army composed entirely of superhuman Talents. Written . . . [read more] 9-page PDF (4.1 MB) • Stock Number ARC1005, $0.99Add to Cart Operation Rascal by Brennan Bishop For Godlike • Published by Arc Dream June 1944: As the Allies prepare to invade the beaches of Normandy, Talent commandos are teleported team by team into the French countryside to wreak havoc. Your mission is the destruction of a munitions factory. Sounds simple -- but nothing's simple when the superhuman Ubermenschen of the SS are around. . . . [read more] 1.9 MB ZIP • Stock Number ARC1102, $5.95Add to Cart Saipan by Matthew Hobbs For Godlike • Published by Arc Dream THE VALLEY OF DEATH. June 1944. On the other side of the world the Allies are attacking Fortress Europa, but here in the Pacific a force of American sailors, soldiers and Marines drift toward yet another grim, rocky island. Yet another stronghold of the Japanese Empire. Yet another bloodbath. Your mission: . . . [read more] 50-page PDF (32.8 MB) • Stock Number ARC1008, $5.95Add to Cart SkyMaul by Shane Ivey For Monsters and Other Childish Things and One-Roll Engine • Published by Arc Dream You're flying across the country! Along with a few teachers, parents, and classmates . . . and your horrible, awesome monster. And you're not alone in the sky. Can you survive the Terror at 35,000 feet? SkyMaul is a complete adventure for the roleplaying game Monsters and Other Childish Things. Written . . . [read more] 11-page PDF (617 KB) • Stock Number ARC3101, $0.99Add to Cart Talent Operations Command Intelligence Bulletin No. 2: Talent Operations Groups by Dennis Detwiller For Godlike • Published by Arc Dream Written by Godlike, author Dennis Detwiller (multiple Origins Award winner for Delta Green, Delta Green: Countdown, The Hills Rise Wild and more), Talent Operations Command Intelligence Bulletin No. 2: Talent Operations Groups is a player-oriented manual detailing the training, tactics, weapons, and . . . [read more] 34-page PDF (2.1 MB) • Stock Number ARC1002, $4.95Add to Cart Talent Operations Command Intelligence Bulletin No. 3: Marine Talents in the Pacific Theatre. by Dennis Detwiller For Godlike • Published by Arc Dream In the vastness of the Pacific . . . . . . The Devil's Own wait for the enemy. The Talent forces of the U.S. Marines hold the line. As the eye of the world focuses on Europe, you and your compatriots do your best to stem the tide of the Japanese war machine in the Pacific. No equipment, no replacements, . . . [read more] 30-page PDF (1.7 MB) • Stock Number ARC1004, $4.95Add to Cart The Dreadful Secrets of Candlewick Manor by Benjamin Baugh For Monsters and Other Childish Things and One-Roll Engine • Published by Arc Dream This is a tale of sorrow and woe, waiting only for you to tell it. The Dreadful Secrets of Candlewick Manor sees doleful foundlings with murky pasts in a great, dreary orphanage filled with dangerous truths. Players together face the monstrous dangers of their new home and uncover their own forgotten . . . [read more] 164-page PDF (19.0 MB) • Stock Number ARC3001, $12.99Add to Cart The Kerberos Club by Benjamin Baugh For Wild Talents • Published by Arc Dream The Heroes and Villains of a Strange Century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee. "Stony" Joe Smithson, the honest London boxer, transformed into living rock. Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie. The Lady Mirabel, who by darkness defends . . . [read more] 340-page PDF (19.0 MB) • Stock Number ARC2003, $19.99Add to Cart The Kerberos Club Quick-Start Guide by Benjamin Baugh For Wild Talents • Published by Arc Dream The Kerberos Club is a massive sourcebook for superheroic roleplaying in Victorian London. The 28-page Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting . . . [read more] 28-page PDF (2.3 MB) • Stock Number ARC2103, FREE!Add to Cart This Favored Land by Allan Goodall For Wild Talents • Published by Arc Dream This Favored Land is a sourcebook for the Wild Talents roleplaying game set during the American Civil War. Players take the role of The Gifted, ordinary people who -- by divine providence or pure chance -- have been granted extraordinary powers. Occasionally seen as saviors, they are more often scorned . . . [read more] 230-page PDF (36.0 MB) • Stock Number ARC2004, $14.99Add to Cart Wild Talents: Essential Edition by Greg Stolze, Shane Ivey, Kenneth Hite and Dennis Detwiller For Wild Talents • Published by Arc Dream Everything you need for superpowered action! Wild Talents: The Essential Edition includes the complete roleplaying game rules for Wild Talents Second Edition: The One-Roll Engine, built for fast, thrilling, suspenseful play, and rules for superpowers that have the simplicity, flexibility, and detail to . . . [read more] 190-page PDF (4.9 MB) • Stock Number ARC2006, $5.00Add to Cart |