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Ascension of the Magdalene
For OGL/d20 and Unknown Armies

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Written by Rick Neal
Published by Atlas Games
65-page PDF (13.4 MB)
Stock Number AG3401, $7.00

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In a city of magic and enlightenment . . .

. . . terrible plans are afoot. A notorious painting, said to be a powerful artifact, has vanished - and the trail leads straight to the palace of the mad emperor, where it lies guarded by clockwork monsters of steam and iron. Now the city's spiritual factions - priests, rabbis, knights, and sorcerers - are at war, vying to steal back the painting. You and your comrades must enter the emperor's subterranean Wunderkammer, do battle with its magical guardians, and recover the mysteries of the ascended Magdalene . . . or die trying.

The Ascension of the Magdalene is a dual-system OGL/Unknown Armies supplement. It includes:

  • Background on the historical setting of Prague, 1610 A.D., with conversion notes for any fantasy campaign. Warring factions such as the Rosicrucians, the Knights of Malta, Rabbi Loew and his Golem, and others are described with plot hooks for future use.
  • New OGL rules for Mechanomancy, a steampunk magic school that creates mechanical monsters; Avatars, a new form of magic based on archetypes of mass consciousness; and Renaissance firearms and armor.
  • Two new Unknown Armies archetypes, the Magus and the Rake, and notes on using this tale of the 17th Century Occult Underground in your modern UA campaign.

The Ascension of the Magdalene contains complete game statistics for both the OGL and the Unknown Armies roleplaying game.

Recommended for mature readers.

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