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Space Gamer #27
For Space Gamer
Written by Tony Watson, Bruce Webster, Jim Dickey, Paul Wagner, Norman S. Howe, Glenn Williams, Allen Varney, Nick Schuessler, Steve Jackson and W.G. Armintrout
Published by Steve Jackson Games
37-page PDF (32.9 MB)
Stock Number SJG30-2327, $2.99
Don't let the issue number fool you; this is the historic first issue of Space Gamer to be published by Steve Jackson Games. This inaugural issue, Space Gamer #27 (cover-date March/April 1980), is a fascinating snapshot into the gaming hobby's past. The articles are still fun to read, too!
In addition to the game reviews, news, and letters in every issue, this installment contains a designer's introduction to the game Hot Spot, a look at how to incorporate time travel into games, advanced nuclear rules for Invasion of the Air Eaters, muskets and hobbit weapons for use in Melee or The Fantasy Trip, a look at computer algorithms for wargame programming, and the first in a series titled "Game Design: Theory and Practice," co-written by none other than Steve Jackson.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
Download a preview (3-page PDF (3.8 MB)) of this item!