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Space Gamer #54
For Space Gamer
Written by John Rankin, Steve Jackson, Steve Tymon, Bob Hensle, Anders Blixt, Ronald Pehr, Martha Ladyman, Richard A. Edwards and Jerry Silberman
Published by Steve Jackson Games
45-page PDF (15.9 MB)
Stock Number SJG30-2354, $2.99
Space Gamer #54 (cover date August 1982) is retro-cool, like pausing a cassette to call a friend on a car phone so he'll bring you more quarters for the arcade -- and if that sentence made sense, this installment is for you!
In addition to the regular game reviews, news, and letters, this issue includes advice and strategy on winning Star Fleet Battles; rules for magical backlash in TFT; an amusing short story about a conjuration gone wrong; creature stats for the classic RPG Wizard's Realm; information on how to make durable "megahexes," useful for all kinds of hex-based gaming; a report on the state of gaming in Sweden, circa 1982; the second column in a series about the miniatures industry; and more.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
Download a preview (3-page PDF (1.2 MB)) of this item!