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Space Gamer #74
For Space Gamer
Written by Jim Webster, Allen Varney, Rick Swan, Daniel Schabilion, Tom Riley, Greg Porter, W. Peter Miller, Bob McLain, Creede Lambard, Steve Jackson, Michael E. Iacca, Richard Heli, John M. Ford, Matthew J. Costello, Russell Collins and Jeff Bolton
Published by Steve Jackson Games
53-page PDF (18.8 MB)
Stock Number SJG30-2374, $2.99
It rumbles across the world, like a giant unstoppable tank. Its mission? To entertain and inform. Watch out; Space Gamer #74 (cover date May-June 1985) has arrived!
In addition to the regular game reviews, news, and letters, this issue features an in-depth look at Ogre, including a scenario for Shockwave, new units and rules for Ogre, a discussion by Steve Jackson of units' limits, and a variant of Ogre played on the Necromancer map.
This issue also includes a Toon adventure, "Now Museum, Now You Don't"; a look at Dracula in various game systems; a simple critical-hit system designed for any RPG; a rule variant for undead in Advanced Dungeons & Dragons; and more!
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
Visit the official web page for more info, resources, product support, and links.
Download a preview (3-page PDF (1.1 MB)) of this item!