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GURPS Classic: Horror: Chaos in Kansas
For GURPS 3rd Ed.
Written by James M. Hurst
Published by Steve Jackson Games
36-page PDF (4.1 MB)
Stock Number SJG30-6110, $2.99
Beware of the Dire Dreamer . . .
Tom Heskith, the son of a rich Kansas oilman, has disappeared! Was he kidnapped? Did he run away? Or perhaps something a bit more sinister is going on . . .
Chaos in Kansas is an adventure sourcebook for GURPS Horror and GURPS Cliffhangers. In The Dire Dreamer the characters will be swept up into a web of mystery and terror as they seek to find the missing person . . . without losing their lives or their sanity in the process.
Then it's on to The Cement Works, where the workers are ready to go on strike, the equipment is taking on a life of its own, and things are not always as they seem . . .
Liberty, Kansas, is the backdrop for the adventure. This sleepy little town (population: 9,832) is the typical Kansas city of the 1930s . . . or is it? Strange disappearances and mysterious noises are becoming disturbingly frequent. Over 45 locations in the town are detailed, including restaurants, speakeasies, hotels and many other locations. NPCs such as Sheriff Don Barr and the moonshining Compton boys are provided to flesh out both the adventure and an ongoing campaign. Minor NPCs are detailed in the locations in which they are encountered.
Chaos in Kansas provides the gamemaster with everything needed for a Cliffhangers campaign, including a map of Liberty and surrounding environs, hints on how to leave the players hanging from adventure to adventure, and ideas for using Liberty in future adventures.
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