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GURPS Classic: Best of Pyramid 2 For GURPS 3rd Ed. and Pyramid Written by R. Darrow Bernick, John M. Ford, Fred Wolke, Steve Dickie, Graeme Davis, Aric Liljegren, Mike Kelley, Anthony Salter, Scott Tengelin, Christopher Meinck, Jeff Koke, Michael Nelson, Scott Paul Maykrantz, Aaron And Stephanie, James L. Cambias, Steven Hammond, Fred Van Lente, Erick Melton, Steve Kenson, Laurence MacNaughton, John Aegard, Dan Massey, Derek Pearcy, Steven W. Disbrow, Michael S. Schiffer, S. John Ross, Kenneth Hite, John W. Baichtal, Mike Phyillaier and Craig Neumeier Published by Steve Jackson Games 131-page PDF (19.6 MB) Stock Number SJG30-6130, $7.99 Pyramid Magazine has been bringing you the best in gaming since 1993. Here's a second volume of the best of Pyramid's GURPS coverage, all in one convenient place. GURPS Best of Pyramid 2 includes the "Unlimited Mana" variant rules, "The Hole" -- one of the most requested articles ever, straight from Pyramid #1 -- plus the complete run of Terra Incognita and Warehouse 23 features from the paper edition, and lots more! (Note that this is an e23 reprint of a GURPS Third Edition product.) Visit the official web page for more info, resources, product support, and links. Download a preview (4-page PDF (2.0 MB)) of this item!
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