e23 digital content from Steve Jackson Games

GURPS Classic: Magic Items 3
For GURPS 3rd Ed.

Avg. rating (5 votes): 4.5

Written by Jonathan Woodward
Published by Steve Jackson Games
131-page PDF (19.2 MB)
Stock Number SJG30-6531, $7.99

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Enchanted handguns . . . sorcerous spaceships . . . clockwork golems . . . from the Ice Age to the distant future, GURPS Magic Items 3 is full of intriguing and exciting artifacts for magical adventures. There are "generic" items, suitable for a range of settings, as well as creations specifically for popular game settings like GURPS Technomancer, GURPS Steampunk, and GURPS Warehouse 23!

Also included are several more weird and wonderful ways to create magic items; a dozen new guilds, organizations, and corporations involved in the magic item trade; and much more!

(This is an e23 reprint of a GURPS Third Edition product.)

Visit the official web page for more info, resources, product support, and links.

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