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GURPS Classic: Shapeshifters For GURPS 3rd Ed. Written by Robert Schroeck Published by Steve Jackson Games 131-page PDF (53.9 MB) Stock Number SJG30-6533, $7.99 Looking for a Change?Moon-linked curses. Shape-stealing aliens. Strange gifts and genetic quirks passed down through your bloodline. Ancestral curses. Cute little critters that gladly turn into the latest technotoy and back again. Chameleonic spies. Body-morphing symbionts. Doppelgängers. They're all shapeshifters . . . In GURPS Shapeshifters, GMs and players will find all they need to build creatures that change their bodies as easily as most people change their clothes. Character-creation rules, campaign guidelines, and sample shifters of every shape and size -- they're all here. Drop a Cinematic Werewolf into your game, or craft a mysterious alien species that is far more than it seems. Also included are suggestions on incorporating shapeshifting creatures into a new or existing campaign and examples of fully fleshed-out shifters -- races and individuals, cursed and gifted. Your campaign will never look the same again! (This is an e23 reprint of a GURPS Third Edition product.) Visit the official web page for more info, resources, product support, and links. Download a preview (11-page PDF (24.5 MB)) of this item!
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