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GURPS Martial Arts: Technical Grappling
An e23 Original!
For GURPS 4th Ed.
Written by Douglas H. Cole
Published by Steve Jackson Games
51-page PDF (1.2 MB)
Stock Number SJG37-1644, $9.99
Master Grappling . . . or Face Defeat!
The canny warrior knows that grappling is fundamental to fighting. Any melee -- from a brawl to a swordfight -- could suddenly move into the clinch. Some fighters even specialize in such tactics!
This is a hard subject to get a hold on, however; volumes have been written about leverage alone. GURPS Martial Arts: Technical Grappling brings this depth to GURPS. Expansions to the GURPS Basic Set and GURPS Martial Arts rules include:
Whether your campaign features athletes wrestling for prizes and honor, lawmen who must control and disarm suspects, or historical warriors trained to fight to the death, Martial Arts: Technical Grappling will add detail and realism to your battles.
This supplement requires GURPS Martial Arts for GURPS Fourth Edition.
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