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GURPS Fantasy-Tech 1: The Edge of Reality
An e23 Original!
For GURPS 4th Ed.
Written by Matt Riggsby
Published by Steve Jackson Games
37-page PDF (1.5 MB)
Stock Number SJG37-1664, $7.99
Researchers, scientists, and engineers have worked for millennia trying to turn the possible into the practical. But for every successful innovation, thousands have remained tantalizingly out of reach, lurking just a hair's breadth from the feasible . . . just an aching angstrom beyond the achievable . . . just beyond the edge of reality.
GURPS Fantasy-Tech 1: The Edge of Reality covers dozens of innovations that were not part of our own developmental timeline, but could have been. Whether mythical maybes, developmental dead ends, or legendary lore, these innovations and inventions push the envelope of the possible. And these unreal technologies include relevant GURPS stats, to make a real difference to your game worlds. Contained herein are:
Since the dawn of time, dreamers and inventors have dared to ask, "What if?" With Fantasy-Tech 1: The Edge of Reality, you can know the answer.
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