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GURPS Classic: Technomancer: Funny New Guys
An e23 Original!
For GURPS 3rd Ed.
Written by Ed Wisniowski
Published by Steve Jackson Games
51-page PDF (1.3 MB)
Stock Number SJG37-2102, $7.99
"Funny New Guys" is the Vietnam-era sourcebook for the world of GURPS Technomancer - the modern-day melding of science and magic. Go "in country" via helicopter - or magic carpet - and try to survive your 13-month tour. But don't worry, you won't be a Funny New Guy for long. You'll become an experienced old hand in no time . . . or you'll be dead. "Funny New Guys" has rules for Vietnam-era American infantry, from draft or enlistment through training, processing, to daily life on a firebase and out on patrol. It comes complete with an introductory scenario pitting a typical squad against a Viet Cong ambush. Can the Funny New Guys pull their own weight in their first combat experience in country?
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