e23 digital content from Steve Jackson Games

Pyramid #3/04: Magic on the Battlefield
An e23 Original!

For GURPS 4th Ed. and Pyramid

Avg. rating (53 votes): 4.0

Written by Demi Benson, Steven Marsh, Kelly Pedersen, Sean Punch, Matthew Pook, Brian Rogers, J. Edward Tremlett and Andy Vetromile
Published by Steve Jackson Games
40-page PDF (2.4 MB)
Stock Number SJG37-2604, $7.99

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This month's installment of Pyramid, the PDF magazine for roleplayers, is entitled "Magic on the Battlefield." It's 40 pages dedicated to warfare and wizardry, and includes:

  • GURPS Line Editor Sean Punch's description of a group of martial mages, using both GURPS Thaumatology: Magical Styles and GURPS Mass Combat!
  • Rules for armor that expand on the ideas in GURPS Power-Ups 1: Imbuements, applying them to defense!
  • How the GURPS Magic system would affect navies and seafaring warfare.
  • An NPC group that takes battlefield scavenging to its logical (and gruesome) extreme.
  • Ready-to-print Battle Strategy cards that make GURPS Mass Combat more fast and furious!
  • Two essays on what the intersection of magic and the battlefield would really mean.

In addition, Pyramid continues to supply the bits that make a magazine fun, including odds and ends, Murphy's Rules with Greg Hyland, reviews and recommendations that fit the theme, and a "Last Word," where we ask an industry luminary to pick a word or phrase related to the issue's theme. This month, Jeff Vogel, creator of the Geneforge computer games, gives the last word on battlefield magic.

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