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<title>e23 New Releases</title>
<link>http://e23.sjgames.com</link>
<description>New offerings from e23, SJ Games' digital content division.</description>
<language>en-us</language>
<copyright>Copyright 2012, Steve Jackson Games, Incorporated</copyright>
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<title>Introduction to the Star Fleet Universe: Prime Directive and Roleplaying (For &lt;b&gt;&lt;i&gt;Prime Directive&lt;/i&gt;&lt;/b&gt; and &lt;b&gt;&lt;i&gt;Star Fleet Universe&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=ADB8000</link>
<description> &lt;i&gt;by Jean Sexton, Michael Sparks, Stephen Cole, Gary Plana, Steven P. Petrick, Matthew Francois, Loren Knight and Alex Chobot&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Amarillo Design Bureau&lt;/i&gt;&lt;br&gt;&lt;br&gt; Ever wondered just what is the &lt;b&gt;&lt;i&gt;Star Fleet Universe&lt;/i&gt;&lt;/b&gt;? Want to find out?This short introduction provides some of the background, &quot;geography,&quot; timeline, mysteries, and a quick look at the species inhabiting the &lt;i&gt;&lt;b&gt;Star Fleet Universe&lt;/i&gt;&lt;/b&gt;. It can also be used as a brief introduction of what is &quot;known&quot; for new players . . . </description>
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<title>GURPS Classic: Conan (For &lt;b&gt;&lt;i&gt;GURPS 3rd Ed.&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=SJG30-6012</link>
<description> &lt;i&gt;by Curtis M. Scott&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Steve Jackson Games&lt;/i&gt;&lt;br&gt;&lt;br&gt; The Greatest Hero of the Hyborian Age Was a Barbarian: Conan of Cimmeria!Black-haired and sullen-eyed was Conan, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth. Cycles of legend revolve around his name, glimpses of a world before history, where evil wizards performed dark . . . </description>
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<title>JagdPanther Magazine #1</title>
<link>http://e23.sjgames.com/item.html?id=ADBJP01</link>
<description> &lt;i&gt;by Stephen Cole&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Amarillo Design Bureau&lt;/i&gt;&lt;br&gt;&lt;br&gt; Take a journey with us to an ancient age, just one step up from carving game rules on clay tablets. The year 1973 was at the very dawn of the independent wargame publishing companies. Typesetting was done with a manual typewriter, print-on-demand meant the photocopier at the library, counters were printed . . . </description>
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<title>Captain's Log #44 Supplement (For &lt;b&gt;&lt;i&gt;Captain's Log&lt;/i&gt;&lt;/b&gt; and &lt;b&gt;&lt;i&gt;Star Fleet Battles&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=ADB5744-S</link>
<description> &lt;i&gt;by Stephen Cole&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Amarillo Design Bureau&lt;/i&gt;&lt;br&gt;&lt;br&gt; Seven pages of designer&#39;s notes, including four pages of background on &quot;A Call to Arms.&quot;After-action reports.Nine more Battle Groups.Six pages of tactical notes.Three new SFB SSDs for Jumbo Auxiliaries.Two new FC battle tug Ship Cards.</description>
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<title>Future Armada: Cygnus (For &lt;b&gt;&lt;i&gt;Any Game System&lt;/i&gt;&lt;/b&gt;, &lt;b&gt;&lt;i&gt;Future Armada&lt;/i&gt;&lt;/b&gt; and &lt;b&gt;&lt;i&gt;OGL/d20&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=RYN_4118</link>
<description> &lt;i&gt;by Ryan Wolfe&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Ki Ryn Studios&lt;/i&gt;&lt;br&gt;&lt;br&gt; Future Armada: Deluxe Starship Designs&lt;b&gt;Science Vessel Cygnus&lt;/b&gt;In the post war era there is a drive to explore new systems and expand the ConFederation while at the same time keeping watch for new or recurring dangers. Towards this end, the scout service commissioned a number of vessels to be outfit for . . . </description>
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<title>The Spellweaver: PFRPG Edition (For &lt;b&gt;&lt;i&gt;Pathfinder Roleplaying Game&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=MIS0009-PF</link>
<description> &lt;i&gt;by Steven Trustrum&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Misfit Studios&lt;/i&gt;&lt;br&gt;&lt;br&gt; &lt;b&gt;&lt;i&gt;The Spellweaver&lt;/i&gt;&lt;/b&gt; presents an alternate magic system that transforms arcane magic into a matter of skill and not just level climbing.Using the new Spellweaving skill, a spellweaver is able to manipulate the threads of magic that spread throughout Existence like an infinite web of arcane energy. Using this . . . </description>
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<title>Random Marsh Encounters (For &lt;b&gt;&lt;i&gt;Pathfinder Roleplaying Game&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=RS051</link>
<description> &lt;i&gt;by David Posener&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Raging Swan Press&lt;/i&gt;&lt;br&gt;&lt;br&gt; A &lt;b&gt;&lt;i&gt;Pathfinder Roleplaying Game&lt;/i&gt;&lt;/b&gt; GM&#39;S RESOURCE supplement by David PosenerGot barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don&#39;t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters . . . </description>
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<title>Star Fleet Battles: Playtest Module R107 - The Nicozian Concordance (For &lt;b&gt;&lt;i&gt;Star Fleet Battles&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=ADB7107</link>
<description> &lt;br&gt; &lt;i&gt;Published by Amarillo Design Bureau&lt;/i&gt;&lt;br&gt;&lt;br&gt; This playtest module presents all the rules for the Nicozians, a species which lives on a neutron star that is about to go nova and has dispatched exploration ships to search for a new home. Due to their environment, individual Nicozians are no larger than a grain of rice and their largest ship is no . . . </description>
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<title>0one's Blueprints: Domain of Blood - Blackraven Buildings (For &lt;b&gt;&lt;i&gt;0one's Blueprints&lt;/i&gt;&lt;/b&gt; and &lt;b&gt;&lt;i&gt;Any Game System&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=BLU82</link>
<description> &lt;i&gt;by Mario Barbati&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by 01 Games&lt;/i&gt;&lt;br&gt;&lt;br&gt; The oldest building of the village is the church. It sits atop Blackraven Hill. The legend tells that an older church did exist, even before the Castle was built, but this one was burned down by one of Lord Drakes&#39; ancestors. It is said that the old remains of the church still lie in the belly of the . . . </description>
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<title>Road to Revolution : The Campaign (For &lt;b&gt;&lt;i&gt;Pathfinder Roleplaying Game&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=UA037</link>
<description> &lt;i&gt;by Brendan Victorson, Greg Oppedisano, John E. Ling, Tim Hitchcock, Adam Daigle, Liz Courts, Rone Barton and Lou Agresta&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by 01 Games&lt;/i&gt;&lt;br&gt;&lt;br&gt; One of the most critically acclaimed campaign out there now completely converted to &lt;b&gt;&lt;i&gt;Pathfinder&lt;/i&gt;&lt;/b&gt;!&lt;b&gt;&lt;i&gt;The Road to Revolution&lt;/i&gt;&lt;/b&gt; is a complete 320 pages campaign designed for use with the &lt;b&gt;&lt;i&gt;Pathfinder Roleplaying Game.&lt;/i&gt;&lt;/b&gt;Set in the Great City, this epic campaign takes characters from their humble beginnings, all the . . . </description>
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<title>The Royalty (For &lt;b&gt;&lt;i&gt;Any Game System&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=BEN3905</link>
<description> &lt;i&gt;by John Josten&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Board Enterprises&lt;/i&gt;&lt;br&gt;&lt;br&gt; You designed your world. You figured out the most important kingdom and who the ruler is. Your players and their characters start adventuring there. Then you realized - You only know four people in the palace!&lt;b&gt;&lt;i&gt;The Royalty&lt;/i&gt;&lt;/b&gt; is a fully established set of nobility ready to drop into your game world. They . . . </description>
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<title>GURPS Classic: Fantasy Bestiary (For &lt;b&gt;&lt;i&gt;GURPS 3rd Ed.&lt;/i&gt;&lt;/b&gt;)</title>
<link>http://e23.sjgames.com/item.html?id=SJG30-6504</link>
<description> &lt;i&gt;by Steffan O&#39;Sullivan&lt;/i&gt;  &lt;br&gt; &lt;i&gt;Published by Steve Jackson Games&lt;/i&gt;&lt;br&gt;&lt;br&gt; Creatures of FantasyThis extensively researched book, based on authentic folklore and legends from all over the world, is a perfect resource for the GM of any fantasy campaign. It includes more than 250 fantasy animals and plants, ranging from interesting nuisances to monstrous menaces. Each is covered . . . </description>
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