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e23 News Archive: September 20072005 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec2006 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec 2007 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec 2008 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec 2009 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov ( oldest first | newest first ) September 29, 2007: Fifty GURPS Third Edition ReprintsFifty out-of-print GURPS Third Edition books are now available on e23 (that search also includes a few e23 originals in Third Edition, and several In Nomine products). To celebrate, I'm telling you about it! What's next? There are still about 25 out-of-print books left to go, and then we have a backlog of all of the in-print GURPS books . . . so it will be a while before this job is "done." But if you're curious about what we might be releasing next, you can look at our list of GURPS books for the out-of-print items.
September 28, 2007: Evil Hat Joins Forces With e23You read that right. We are now selling PDFs of the award-winning Spirit of the Century (a fast, seat-of-the-pants pulp game) and Don't Rest Your Head (a slick and perfectly monstrous urban fantasy game). Am I excited? Yes I am.
September 27, 2007: Released September 26, 2007Released September 26, 2007Clipart Critters 27 - Catperson A 300dpi .tif image for you to use in your personal or professional projects, subject to the attached license. Clipart Critters 28 - Blood Crawling Chaos A 300dpi .tif image for you to use in your personal or professional projects, subject to the attached license. Bits of Magicka: Pocket Items FREE for a limited time only! Do your party scoundrels eye passersby in the street and suddenly decide to try their hand at picking a few pockets? This is where Bits of Magicka: Pocket Items comes in. It presents you with a score of juicy targets carrying items of potential interest, including in each . . . [read more] Don't Rest Your Head You can't sleep. It started like that for all of us, back when we were garden variety insomniacs. Maybe you had nightmares (God knows we all do now), or maybe you just had problems that wouldn't let you sleep. Hell, maybe you were just over-caffienated. But then something clicked. That was when you took . . . Spirit of the Century The deadly Doctor Methuselah seeks to unravel time itself with his solution to the Eternity Equation . . . Gorilla Khan stalks darkest Africa from conquered Atlantis . . . Mad scientists, strange sorcerors, and power-hungry dictators all seek to undo the fate of humanity. It's the final century of the . . . September 26, 2007: Released September 25, 2007Released September 25, 20070one's Blueprints Backdrops: The Headquarters Description: The Great City's military falls under the command of four generals, appointed every eight years or so from the ranks of commanding officers who have proven themselves to both the senate committee and the current military council. Collectively, all these officers are known as the Kharel, a . . . September 22, 2007: Released September 21, 2007Released September 21, 2007Dungeon Crawl Classics #48: The Adventure Continues An Adventure Compilation for Character Levels 4-6 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded . . . [read more] Instant GM: A Bag of Tricks The players have to constantly ad lib and adapt to plot developments. If they become overwhelmed, it is in character to stop and discuss the situation with each other. The Game Master on the other hand has no confidants. He is expected to react instantly to what the players describe their characters . . . [read more] Instant GM II: On Your Mark, Get Set, GM The Instant GM has reached into his bag of tricks to produce a new volume. Instant GM II: On Your Mark, Get Set, GM! contains 50% more information than the first Instant GM to help you when your players suddenly take a left turn off of the planned adventure. Instant GM II adds a new volume to the popular . . . [read more] September 21, 2007: Released September 20, 2007Released September 20, 2007Treasure Chest Unlocked: Incense Incense has been used throughout our world, from masking the stench of the unwashed masses to aiding in the meditation of those seeking Nirvana. But your world is not our world. In your world, incense can be more, much more. Treasure Chest Unlocked: Incense will help you to make incense both interesting . . . [read more] GURPS Spaceships Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation . . . [read more] September 20, 2007: Released September 19, 2007Released September 19, 2007Express Additions #2 In this 17 page super-sized issue, we have brought you all sorts of exciting new things to add to your Rolemaster Express (RMX) game! Here is a list of what are bringing you in this issue: Races - 4 more races to fill out your RMX game, including the Half Orc. Professions - Beware the Warrior Monk and the . . . [read more] September 18, 2007: Released September 17, 2007Released September 17, 2007Traveller Hero Book One Adventurers in Charted Space: Character Creation, Psionics, Combat, and Races The Traveller Hero sourcebook is a reference for playing Star Hero campaigns in the Traveller setting using the HERO System 5th Edition rules. Traveller has been around in various incarnations since 1977, and was one of the . . . [read more] Traveller Hero Book Two Adventure in Charted Space: The Imperium, Gadgets, Vehicles, Robots, and Starships The Traveller Hero sourcebook is a reference for playing Star Hero campaigns in the Traveller setting using the HERO System 5th Edition rules. Traveller has been around in various incarnations since 1977, and was one of . . . [read more] September 14, 2007: Released September 13, 2007Released September 13, 2007GURPS Classic: Traveller: Behind the Claw Behind The Claw: Slang phrase referring to those regions of the Third Imperium lying beyond the Great Rift. Almost a year from the Capital by Xboat, the Spinward Marches is a frontier region, scene of five Frontier Wars and innumerable skirmishes. The Marches are one of the most troubled regions of the . . . [read more] September 11, 2007: Released September 10, 2007Released September 10, 20070one's Blueprints: The Pirate Island Features Rule the Dungeon. Enhanced customization (choose which features are visible). Alternative hexagonal grid. "North" mark available and orientable. Master control panel allows you to control all the maps at once. Buttons for printing only blue maps or black and white maps. WARNING: you must use Adobe . . . 0one's Colorprints #5: Sewers Below Which sort of dangers hide in the sewers? Where is exactly located that damned thieves hideout? Where is the temple devoted to that filthy deity? Where is that underground smugglers dock? And, finally, how can we do to avoid becoming hopelessly lost in that damned sewers maze? Find it in Sewers Belo . . . Rooms & Encounters: The Corrupted Nursery Description: The door opens easily to the sound of a music box and the humming of a lullaby. The room appears to be a nursery, there is an elderly elf woman seated in a rocking chair in the north east corner. Two wooden dolls cavort about the room with toys in their hands. Another wooden doll tugs at . . . Xcrawl: Las Vegas Crawl An Adventure for Character Levels 6-8 In Xcrawl, the players are superstar athletes taking their chances in a live-on-pay-per-view death sport. It's a modern-day world with a fantasy twist, and the game is simple. The Dungeon Judge, or DJ, creates an artificial dungeon under controlled - but lethal - . . . [read more] September 7, 2007: Released September 6, 2007Released September 6, 2007GURPS Classic: Traveller: First In Exploration and Contact Among the Stars Beyond the borders of the Third Imperium, the Interstellar Scout Service seeks out strange new worlds! A Scout has to be ready for anything . . . or die. This book describes the Scouts' organization, equipment, starships (with deck plans including the Express Boat, . . . [read more] September 1, 2007: Released August 31, 2007Released August 31, 2007Wicked Fantasy Factory: Against the Iron Giant A Level 3 Adventure Your adventures are already exciting. . . characters explore dungeons, crush monsters, and score loot. But maybe you want your adventures to be more. Maybe you want adventures that are things of legend. Maybe you want adventures that are wicked sick. That's what Wicked Fantasy Factor . . . Faery's Tale Set The Faery's Tale is an enchanting storytelling game of imagination and wonder from Firefly Games. Arion and Firefly have now teamed up to bring even more Faery magic to your game with this huge set of specially designed paper miniatures. Produced to a larger size than our previous sets, for younger . . . [read more] 2005 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec 2006 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec 2007 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec 2008 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov • Dec 2009 News: • Jan • Feb • Mar • Apr • May • Jun • Jul • Aug • Sep • Oct • Nov |